![]() ![]() The camera really struggles to keep up, and turning curves don’t quite feel right. It’s the moments where you’re doing things that don’t fall into a very narrow band of what the developers anticipated where things fall apart. Those moments where SkateBIRD is running the way the developer clearly expected players to play, it’s fine. In isolation I probably would have been inclined to give the camera and controls a pass, too. My Switch is still alive, so while there were perhaps more bugs with clipping and physics going haywire, I’m willing to give that, in isolation, a pass. This is an indie game, and if you play enough titles at the indie end of the spectrum you learn to tolerate bugs so long as they don’t blow up your console. I could talk about the bugs and glitches, but to be honest I did anticipate them going in. But unfortunately despite having one of the best video game concepts of all, SkateBIRD falls over at every turn. From the day I first heard about this game I’ve been following it closely. I’ve come to marvel at how intelligent and character-filled birds can be, and since this game lets me play as a sulphur-crested cockatoo, I really should have loved this game. I’m a guy that feeds a flock of sulphur-crested cockatoos that hang around my home (they like sunflower seeds), a horde of pigeons that hang around for the bits the cockatoos don’t eat, and because of that we also get magpies and crows that also like to hang around. I should have absolutely loved this game. The game also promises to be a more accessible skateboarding experience than, say, Tony Hawk (which is excellent for a person like me), and it has the perfect chill blend of lo-fi beats, energetic SKATE music, and birdies chirping. Because birds are little animals, the “skate park” that you cruise around is actually just a house falling into a mess (because the human’s lacking enthusiasm in life), and so the game has a brilliant, bittersweet Micro Machines and Katamari Damacy vibe. SkateBIRD had everything going for it a brilliant concept (“look at the lil birdies pulling Tony HAWK tricks, hehe!”) and some heartfelt messaging (as limited as it is, the game weaves a heartfelt message about never giving up and doing your best, and the lil birdies miss their “big friend” human, who has a stupid new job). Do you remember that episode of The Simpsons where Homer ends up in the dictionary, and “to pull a Homer” means “to succeed despite idiocy?” Well, I reckon SkateBIRD should get a dictionary entry too: “to completely and utterly fail despite having an infallible concept.”
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